Closed Worlds

Address
97 Kenmare Street, New York City NY 10012
Hours
Tue–Sat 11 am–6 pm

What do outer space capsules, submarines, and office buildings have in common? Each was conceived as a closed system: a self-sustaining physical environment demarcated from its surroundings by a boundary that does not allow for the transfer of matter or energy.
The history of twentieth century architecture, design, and engineering has been strongly linked to the conceptualization and production of closed systems. As partial reconstructions of the world in time and in space, closed systems identify and secure the cycling of materials necessary for the sustenance of life. Contemporary discussions about global warming, recycling, and sustainability have emerged as direct conceptual constructs related to the study and analysis of closed systems.

Closed Worlds, curated by Lydia Kallipoliti, will exhibit an archive of 41 historical living prototypes built over the last century that present an unexplored genealogy of closed resource regeneration systems. The exhibition will also feature the virtual reality ecosystem Some World Games, by Farzin Farzin, a contemporary 42nd prototype selected as the winner of the Closed Worlds Design Competition hosted by Storefront in November 2015.

From the space program to countercultural architectural groups experimenting with autonomous living, Closed Worlds documents a larger disciplinary transformation and the rise of a new environmental consensus in the form of a synthetic naturalism, where the laws of nature and metabolism are displaced from the domain of wilderness to the domain of cities and buildings. While deriving from a deeply rooted fantasy of architecture producing nature, Closed Worlds integrates these ideas into the very fabric of reality in our contemporary cities and buildings.